CITObject IDsCIT Tools

GTA San Andreas object

a51_extfence04 object ID 16668

countn2Placed 1×
Object ID
16668
Model name
a51_extfence04
Texture file (TXD)
a51_ext
Draw distance
200
Defined in
countn2.ide
Flags
4
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(16668, 357.94, 2049.42, 16.84)
removeWorldModel(16668, 10, 357.94, 2049.42, 16.84) -- removes the one at Restricted Area, Bone County
engineGetModelNameFromID(16668) -- "a51_extfence04" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
357.94, 2049.42, 16.84Restricted Area, Bone CountyMap

Same texture file

10 other objects use a51_ext.

Where this comes from

Checked on 29 September 2026.