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GTA San Andreas object

cuntwcridge object ID 17003

countryWPlaced 1×
Object ID
17003
Model name
cuntwcridge
Texture file (TXD)
countrys
Draw distance
299
Defined in
countryW.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(17003, -967.99, -341.29, -27.29)
removeWorldModel(17003, 10, -967.99, -341.29, -27.29) -- removes the one at Red County
removeWorldModel(17337, 10, -967.99, -341.29, -27.29) -- its far-away model LODtwcridge
engineGetModelNameFromID(17003) -- "cuntwcridge" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-967.99, -341.29, -27.29Red CountyMap

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Where this comes from

Checked on 29 September 2026.