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GTA San Andreas object

truth_barn04 object ID 17011

countryWPlaced 1×
Object ID
17011
Model name
truth_barn04
Texture file (TXD)
truth_farm
Draw distance
299
Defined in
countryW.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(17011, -1074.6, -1298.75, 128.22)
removeWorldModel(17011, 10, -1074.6, -1298.75, 128.22) -- removes the one at The Farm, Flint County
engineGetModelNameFromID(17011) -- "truth_barn04" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-1074.6, -1298.75, 128.22The Farm, Flint CountyMap

Same texture file

3 other objects use truth_farm.

Where this comes from

Checked on 29 September 2026.