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GTA San Andreas object

cuntplant06 object ID 17021

countryWPlaced 1×
Object ID
17021
Model name
cuntplant06
Texture file (TXD)
factorycuntw
Draw distance
290
Defined in
countryW.ide
Flags
128
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(17021, -1072.83, -620.63, 40.3)
removeWorldModel(17021, 10, -1072.83, -620.63, 40.3) -- removes the one at Easter Bay Chemicals, Red County
removeWorldModel(17340, 10, -1072.83, -620.63, 40.3) -- its far-away model lodtplant06
engineGetModelNameFromID(17021) -- "cuntplant06" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-1072.83, -620.63, 40.3Easter Bay Chemicals, Red CountyMap

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Same texture file

12 other objects use factorycuntw.

Where this comes from

Checked on 29 September 2026.