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GTA San Andreas object

cuntwwires object ID 17047

countryWPlaced 1×
Object ID
17047
Model name
cuntwwires
Texture file (TXD)
cuntywire
Draw distance
1000
Defined in
countryW.ide
Flags
4
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(17047, -110.64, -1200.2, 44.2)
removeWorldModel(17047, 10, -110.64, -1200.2, 44.2) -- removes the one at Flint County
engineGetModelNameFromID(17047) -- "cuntwwires" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-110.64, -1200.2, 44.2Flint CountyMap

Same texture file

11 other objects use cuntywire.

Where this comes from

Checked on 29 September 2026.