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GTA San Andreas object

cuntwland32b object ID 17103

countryWPlaced 1×
Object ID
17103
Model name
cuntwland32b
Texture file (TXD)
cuntwland
Draw distance
299
Defined in
countryW.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(17103, -745.31, -1148.28, 61.44)
removeWorldModel(17103, 10, -745.31, -1148.28, 61.44) -- removes the one at Flint County
removeWorldModel(17473, 10, -745.31, -1148.28, 61.44) -- its far-away model lodcuntw20
engineGetModelNameFromID(17103) -- "cuntwland32b" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-745.31, -1148.28, 61.44Flint CountyMap

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Same texture file

27 other objects use cuntwland.

Where this comes from

Checked on 29 September 2026.