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GTA San Andreas object

lodcuntw67 object ID 17421

countryWFar-away (LOD) modelPlaced 1×
Object ID
17421
Model name
lodcuntw67
Texture file (TXD)
LODcunty
Draw distance
1400
Defined in
countryW.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(17421, -49.39, -1140.87, 5.2)
removeWorldModel(17421, 10, -49.39, -1140.87, 5.2) -- removes the one at Flint County
engineGetModelNameFromID(17421) -- "lodcuntw67" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-49.39, -1140.87, 5.2Flint CountyMap

A far-away model for

This is a low-detail (LOD) model: the game draws it from far away instead of these 1 model.

Same texture file

74 other objects use LODcunty.

Where this comes from

Checked on 29 September 2026.