CITObject IDsCIT Tools

GTA San Andreas object

barrioTrans01_LAe object ID 17510

LAe2Placed 1×
Object ID
17510
Model name
barrioTrans01_LAe
Texture file (TXD)
blackwestran1_lae2
Draw distance
100
Defined in
LAe2.ide
Flags
2097284
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(17510, 2337.21, -1211.86, 28.07)
removeWorldModel(17510, 10, 2337.21, -1211.86, 28.07) -- removes the one at East Los Santos, Los Santos
engineGetModelNameFromID(17510) -- "barrioTrans01_LAe" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2337.21, -1211.86, 28.07East Los Santos, Los SantosMap

Where this comes from

Checked on 29 September 2026.