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GTA San Andreas object

int_din_donut_main object ID 18021

gen_int5Not placed
Object ID
18021
Model name
int_din_donut_main
Texture file (TXD)
genintintfastD
Draw distance
50
Defined in
gen_int5.ide
Flags
0
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(18021, x, y, z)
engineGetModelNameFromID(18021) -- "int_din_donut_main" (client side)

Same texture file

2 other objects use genintintfastD.

Where this comes from

Checked on 29 September 2026.