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GTA San Andreas object

GAP_COUNTER object ID 18070

gen_int5Not placed
Object ID
18070
Model name
GAP_COUNTER
Texture file (TXD)
GAP
Draw distance
100
Defined in
gen_int5.ide
Flags
0
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(18070, x, y, z)
engineGetModelNameFromID(18070) -- "GAP_COUNTER" (client side)

Same texture file

3 other objects use GAP.

Where this comes from

Checked on 29 September 2026.