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GTA San Andreas object

wtown_trailwal object ID 18202

countrySPlaced 1×
Object ID
18202
Model name
wtown_trailwal
Texture file (TXD)
w_towncs_t
Draw distance
150
Defined in
countryS.ide
Flags
4
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(18202, -2078.5, -2505.91, 30.28)
removeWorldModel(18202, 10, -2078.5, -2505.91, 30.28) -- removes the one at Angel Pine, Whetstone
engineGetModelNameFromID(18202) -- "wtown_trailwal" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2078.5, -2505.91, 30.28Angel Pine, WhetstoneMap

Same texture file

2 other objects use w_towncs_t.

Where this comes from

Checked on 29 September 2026.