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GTA San Andreas object

cunt_rockgp2_19 object ID 18226

countrySPlaced 1×
Object ID
18226
Model name
cunt_rockgp2_19
Texture file (TXD)
cuntrockcs_t
Draw distance
299
Defined in
countryS.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(18226, -1738.19, -2402.21, 29.54)
removeWorldModel(18226, 10, -1738.19, -2402.21, 29.54) -- removes the one at Shady Creeks, Whetstone
engineGetModelNameFromID(18226) -- "cunt_rockgp2_19" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-1738.19, -2402.21, 29.54Shady Creeks, WhetstoneMap

Same texture file

3 other objects use cuntrockcs_t.

Where this comes from

Checked on 29 September 2026.