GTA San Andreas object
pkr_chp_med11 object ID 1920
propsNot placed
- Object ID
- 1920
- Model name
pkr_chp_med11- Texture file (TXD)
chips2- Draw distance
- 100
- Defined in
props.ide- Flags
0- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(1920, x, y, z)engineGetModelNameFromID(1920) -- "pkr_chp_med11" (client side)Same texture file
54 other objects use chips2.
- 1859pkr_chp_med04
- 1860pkr_chp_med06
- 1861pkr_chp_med05
- 1862pkr_chp_med03
- 1863pkr_chp_med02
- 1864pkr_chp_med01
- 1865pkr_chplo06
- 1866pkr_chplo05
- 1867pkr_chplo04
- 1868pkr_chplo03
- 1869pkr_chplo02
- 1870pkr_chplo01
Object IDs 1000 to 1999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas props.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.