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GTA San Andreas object

CHIPS_TEMP object ID 1947

propsNot placed
Object ID
1947
Model name
CHIPS_TEMP
Texture file (TXD)
chips2
Draw distance
100
Defined in
props.ide
Flags
128
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(1947, x, y, z)
engineGetModelNameFromID(1947) -- "CHIPS_TEMP" (client side)

Same texture file

54 other objects use chips2.

Where this comes from

Checked on 29 September 2026.