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GTA San Andreas object

roulette_tbl object ID 1978

propsNot placed
Object ID
1978
Model name
roulette_tbl
Texture file (TXD)
kbroul1
Draw distance
30
Defined in
props.ide
Flags
4
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(1978, x, y, z)
engineGetModelNameFromID(1978) -- "roulette_tbl" (client side)

Same texture file

1 other object use kbroul1.

Where this comes from

Checked on 29 September 2026.