GTA San Andreas object
shop_shelf13 object ID 2012
propsNot placed
- Object ID
- 2012
- Model name
shop_shelf13- Texture file (TXD)
shop_shelf1- Draw distance
- 100
- Defined in
props.ide- Flags
2097152- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(2012, x, y, z)engineGetModelNameFromID(2012) -- "shop_shelf13" (client side)Same texture file
17 other objects use shop_shelf1.
- 1842shop_shelf05
- 1843shop_shelf02
- 1844shop_shelf03
- 1845shop_shelf10
- 1846shop_shelf04
- 1847shop_shelf06
- 1848shop_shelf07
- 1849shop_shelf09
- 1850shop_shelf08
- 1883shop_shelf01
- 1884shop_dblshlf
- 1887shop_shelf11
Object IDs 2000 to 2999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas props.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.