GTA San Andreas object
CJ_CAPT_HAT object ID 2054
propsNot placed
- Object ID
- 2054
- Model name
CJ_CAPT_HAT- Texture file (TXD)
CJ_AMMO- Draw distance
- 30
- Defined in
props.ide- Flags
0- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(2054, x, y, z)engineGetModelNameFromID(2054) -- "CJ_CAPT_HAT" (client side)Same texture file
28 other objects use CJ_AMMO.
- 1736CJ_Stags_head
- 2033CJ_sawnoff2
- 2034CJ_sawnoff
- 2035CJ_M16
- 2036CJ_psg1
- 2037CJ_PISTOL_AMMO
- 2038AMMO_BOX_S2
- 2039AMMO_BOX_S1
- 2040AMMO_BOX_M1
- 2041AMMO_BOX_M2
- 2042AMMO_BOX_M3
- 2043AMMO_BOX_M4
Object IDs 2000 to 2999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas props.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.