GTA San Andreas object
MODEL_BOX10 object ID 2481
props2Not placed
- Object ID
- 2481
- Model name
MODEL_BOX10- Texture file (TXD)
RC_SHOP_ACC- Draw distance
- 30
- Defined in
props2.ide- Flags
0- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(2481, x, y, z)engineGetModelNameFromID(2481) -- "MODEL_BOX10" (client side)Same texture file
16 other objects use RC_SHOP_ACC.
- 2464MODEL_BOX1
- 2465MODEL_BOX2
- 2466MODEL_BOX3
- 2468MODEL_BOX4
- 2469MODEL_PLANES_3
- 2470MODEL_PLANES_4
- 2472MODEL_PLANES_1
- 2473MODEL_PLANES_2
- 2476MODEL_BOX11
- 2477MODEL_BOX5
- 2478MODEL_BOX6
- 2479MODEL_BOX8
Object IDs 2000 to 2999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas props2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.