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GTA San Andreas object

POLCE_SHELF object ID 2608

props2Not placed
Object ID
2608
Model name
POLCE_SHELF
Texture file (TXD)
POLICE_PROPS
Draw distance
30
Defined in
props2.ide
Flags
0
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(2608, x, y, z)
engineGetModelNameFromID(2608) -- "POLCE_SHELF" (client side)

Same texture file

7 other objects use POLICE_PROPS.

Where this comes from

Checked on 29 September 2026.