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GTA San Andreas object

gym_bike object ID 2630

props2Placed 1×
Object ID
2630
Model name
gym_bike
Texture file (TXD)
genintint_gym
Draw distance
20
Defined in
props2.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(2630, 659.27, -1864.2, 4.45)
removeWorldModel(2630, 10, 659.27, -1864.2, 4.45) -- removes the one at Verona Beach, Los Santos
engineGetModelNameFromID(2630) -- "gym_bike" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
659.27, -1864.2, 4.45Verona Beach, Los SantosMap

Same texture file

6 other objects use genintint_gym.

Where this comes from

Checked on 29 September 2026.