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GTA San Andreas object

CJ_FIRE_EXT object ID 2690

props2Not placed
Object ID
2690
Model name
CJ_FIRE_EXT
Texture file (TXD)
PROC_RUB
Draw distance
50
Defined in
props2.ide
Flags
0
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(2690, x, y, z)
engineGetModelNameFromID(2690) -- "CJ_FIRE_EXT" (client side)

Same texture file

13 other objects use PROC_RUB.

Where this comes from

Checked on 29 September 2026.