GTA San Andreas object
CJ_AIR_D_5 object ID 2797
props2Not placed
- Object ID
- 2797
- Model name
CJ_AIR_D_5- Texture file (TXD)
AIRP_PROP- Draw distance
- 100
- Defined in
props2.ide- Flags
0- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(2797, x, y, z)engineGetModelNameFromID(2797) -- "CJ_AIR_D_5" (client side)Same texture file
12 other objects use AIRP_PROP.
- 2772CJ_esculator
- 2773CJ_AIRPRT_BAR
- 2774CJ_AIRP_PILLARS
- 2775CJ_AIRPRT_MON
- 2789CJ_DEPART_BOARD
- 2790CJ_ARRIVE_BOARD
- 2791CJ_index_BOARD
- 2792CJ_AIR_D_1
- 2793CJ_AIR_D_2
- 2794CJ_AIR_D_3
- 2795CJ_AIR_D_4
- 2796CJ_AIR_D_6
Object IDs 2000 to 2999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas props2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.