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GTA San Andreas object

castable1 object ID 2802

props2Not placed
Object ID
2802
Model name
castable1
Texture file (TXD)
castable
Draw distance
60
Defined in
props2.ide
Flags
0
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(2802, x, y, z)
engineGetModelNameFromID(2802) -- "castable1" (client side)

Same texture file

3 other objects use castable.

Where this comes from

Checked on 29 September 2026.