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GTA San Andreas object

cr_door_03 object ID 2946

levelxreNot placed
Object ID
2946
Model name
cr_door_03
Texture file (TXD)
sw_doors
Draw distance
100
Defined in
levelxre.ide
Flags
0
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(2946, x, y, z)
engineGetModelNameFromID(2946) -- "cr_door_03" (client side)

Same texture file

2 other objects use sw_doors.

Where this comes from

Checked on 29 September 2026.