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GTA San Andreas object

target_rtorso object ID 3021

levelxreNot placed
Object ID
3021
Model name
target_rtorso
Texture file (TXD)
targetmX
Draw distance
100
Defined in
levelxre.ide
Flags
0
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(3021, x, y, z)
engineGetModelNameFromID(3021) -- "target_rtorso" (client side)

Same texture file

7 other objects use targetmX.

Where this comes from

Checked on 29 September 2026.