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GTA San Andreas object

lod_conhoos1 object ID 3297

counxrefFar-away (LOD) modelPlaced 16×
Object ID
3297
Model name
lod_conhoos1
Texture file (TXD)
lod_cxrefhooses
Draw distance
450
Defined in
counxref.ide
Flags
128
Placed in the world
16 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(3297, -1667.27, 2594.55, 82.23)
removeWorldModel(3297, 10, -1667.27, 2594.55, 82.23) -- removes the one at Tierra Robada
engineGetModelNameFromID(3297) -- "lod_conhoos1" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-1667.27, 2594.55, 82.23Tierra RobadaMap
-1584.05, 2652.46, 56.65El Quebrados, Tierra RobadaMap
-1568.1, 2709.65, 56.65El Quebrados, Tierra RobadaMap
-1493.84, 2688.99, 56.65El Quebrados, Tierra RobadaMap
-789.06, 1630.16, 27.95Las Barrancas, Tierra RobadaMap
-229.25, 2809.95, 62.84Las Payasadas, Bone CountyMap
-147.79, 2684.81, 63.22Las Payasadas, Bone CountyMap
-130.38, 972.12, 20.64Fort Carson, Bone CountyMap
-1.95, 947.92, 20.49Fort Carson, Bone CountyMap
20.54, 906.36, 24.59Fort Carson, Bone CountyMap
313.52, 20.61, 5.3Blueberry, Red CountyMap
321.51, 54.68, 4.16Blueberry, Red CountyMap
1404.59, 337.41, 19.7Montgomery, Red CountyMap
1427.46, 360.11, 19.66Montgomery, Red CountyMap
1457.79, 344.29, 19.74Red CountyMap
1476.66, 369.19, 20.45Montgomery, Red CountyMap

A far-away model for

This is a low-detail (LOD) model: the game draws it from far away instead of these 1 model.

Same texture file

10 other objects use lod_cxrefhooses.

Where this comes from

Checked on 29 September 2026.