GTA San Andreas object
bulkheadlight object ID 3785
SFxrefPlaced 100×
- Object ID
- 3785
- Model name
bulkheadlight- Texture file (TXD)
bulkheadlight- Draw distance
- 30
- Defined in
SFxref.ide- Flags
4- Placed in the world
- 100 times
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(3785, -1982.62, -745.7, 29.98)removeWorldModel(3785, 10, -1982.62, -745.7, 29.98) -- removes the one at Foster Valley, San FierroengineGetModelNameFromID(3785) -- "bulkheadlight" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| -1982.62, -745.7, 29.98 | Foster Valley, San Fierro | Map |
| -1981.72, -642.25, 29.98 | Foster Valley, San Fierro | Map |
| -1980.84, -948.34, 29.8 | Foster Valley, San Fierro | Map |
| -1980.69, -845.95, 29.98 | Foster Valley, San Fierro | Map |
| -1965.27, -1079.16, 23.42 | Foster Valley, San Fierro | Map |
| -1921.78, 278.7, 23.43 | Downtown, San Fierro | Map |
| -1900.22, -1223.26, 18.22 | Foster Valley, Whetstone | Map |
| -1857.2, 331.46, 11.56 | Downtown, San Fierro | Map |
| -1812.42, -1351.44, 18.27 | Whetstone | Map |
| -1796.03, 373.45, 4.84 | Downtown, San Fierro | Map |
| -1740.06, 413.52, 9.65 | Easter Basin, San Fierro | Map |
| -1696.13, -1456.93, 18.25 | Whetstone | Map |
| -1479.75, 430.05, 9.96 | Easter Basin, San Fierro | Map |
| -1476.77, 355.2, 11.02 | Easter Basin, San Fierro | Map |
| -1476.77, 390.92, 11.02 | Easter Basin, San Fierro | Map |
| -1476.77, 426.72, 11.02 | Easter Basin, San Fierro | Map |
| -1465.97, 373.08, 9.96 | Easter Basin, San Fierro | Map |
| -1465.97, 408.82, 9.96 | Easter Basin, San Fierro | Map |
| -1459.57, 488.23, 5.87 | Easter Basin, San Fierro | Map |
| -1459.57, 514.35, 5.87 | Easter Basin, San Fierro | Map |
| -1455.84, 368.2, 10.15 | Easter Basin, San Fierro | Map |
| -1455.84, 403.95, 10.15 | Easter Basin, San Fierro | Map |
| -1455.81, 391.01, 18.95 | Easter Basin, San Fierro | Map |
| -1455.79, 342.23, 10.15 | Easter Basin, San Fierro | Map |
| -1455.79, 377.97, 10.15 | Easter Basin, San Fierro | Map |
Showing 25 of 100 places.
Object IDs 3000 to 3999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas SFxref.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.