CITObject IDsCIT Tools

GTA San Andreas object

Officessml1_lan object ID 4021

LAnPlaced 1×
Object ID
4021
Model name
Officessml1_lan
Texture file (TXD)
lanblokb2
Draw distance
100
Defined in
LAn.ide
Flags
128
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(4021, 1371.82, -1754.82, 19.05)
removeWorldModel(4021, 10, 1371.82, -1754.82, 19.05) -- removes the one at Commerce, Los Santos
removeWorldModel(4051, 10, 1371.82, -1754.82, 19.05) -- its far-away model LODOfficessml1_lan
engineGetModelNameFromID(4021) -- "Officessml1_lan" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1371.82, -1754.82, 19.05Commerce, Los SantosMap

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Same texture file

5 other objects use lanblokb2.

Where this comes from

Checked on 29 September 2026.