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GTA San Andreas object

LanOfficeBlok1 object ID 4113

LAnPlaced 1×
Object ID
4113
Model name
LanOfficeBlok1
Texture file (TXD)
lanbloka
Draw distance
120
Defined in
LAn.ide
Flags
128
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(4113, 1345.62, -1552.96, 48.52)
removeWorldModel(4113, 10, 1345.62, -1552.96, 48.52) -- removes the one at Market, Los Santos
removeWorldModel(4116, 10, 1345.62, -1552.96, 48.52) -- its far-away model LODLanOfficeBlok1
engineGetModelNameFromID(4113) -- "LanOfficeBlok1" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1345.62, -1552.96, 48.52Market, Los SantosMap

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Same texture file

2 other objects use lanbloka.

Where this comes from

Checked on 29 September 2026.