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GTA San Andreas object

lanitewin7_LAN object ID 4218

LAnShows at set hoursPlaced 1×
Object ID
4218
Model name
lanitewin7_LAN
Texture file (TXD)
nitewin_lan
Draw distance
700
Defined in
LAn.ide
Flags
12
Shows
from 20:00 to 06:00 game time
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(4218, 1497.7, -1546.62, 43.99)
removeWorldModel(4218, 10, 1497.7, -1546.62, 43.99) -- removes the one at Commerce, Los Santos
engineGetModelNameFromID(4218) -- "lanitewin7_LAN" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1497.7, -1546.62, 43.99Commerce, Los SantosMap

Same texture file

10 other objects use nitewin_lan.

Where this comes from

Checked on 29 September 2026.