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GTA San Andreas object

lod_Stordralas01 object ID 5246

LAs2Far-away (LOD) modelPlaced 1×
Object ID
5246
Model name
lod_Stordralas01
Texture file (TXD)
lod_las2
Draw distance
450
Defined in
LAs2.ide
Flags
128
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(5246, 2543.46, -2142.28, 10.2)
removeWorldModel(5246, 10, 2543.46, -2142.28, 10.2) -- removes the one at Ocean Docks, Los Santos
engineGetModelNameFromID(5246) -- "lod_Stordralas01" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2543.46, -2142.28, 10.2Ocean Docks, Los SantosMap

A far-away model for

This is a low-detail (LOD) model: the game draws it from far away instead of these 1 model.

Same texture file

107 other objects use lod_las2.

Where this comes from

Checked on 29 September 2026.