CITObject IDsCIT Tools

GTA San Andreas object

laeidlebrijTr object ID 5473

LAePlaced 1×
Object ID
5473
Model name
laeidlebrijTr
Texture file (TXD)
jeffers4_lae
Draw distance
170
Defined in
LAe.ide
Flags
2097284
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(5473, 2124.88, -1576.2, 20.95)
removeWorldModel(5473, 10, 2124.88, -1576.2, 20.95) -- removes the one at Idlewood, Los Santos
engineGetModelNameFromID(5473) -- "laeidlebrijTr" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2124.88, -1576.2, 20.95Idlewood, Los SantosMap

Same texture file

9 other objects use jeffers4_lae.

Where this comes from

Checked on 29 September 2026.