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GTA San Andreas object

LAEalpha5b object ID 5641

LAePlaced 1×
Object ID
5641
Model name
LAEalpha5b
Texture file (TXD)
laealpha
Draw distance
180
Defined in
LAe.ide
Flags
2097284
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(5641, 1924.77, -1139.77, 27.14)
removeWorldModel(5641, 10, 1924.77, -1139.77, 27.14) -- removes the one at Glen Park, Los Santos
engineGetModelNameFromID(5641) -- "LAEalpha5b" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1924.77, -1139.77, 27.14Glen Park, Los SantosMap

Same texture file

13 other objects use laealpha.

Where this comes from

Checked on 29 September 2026.