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GTA San Andreas object

hospital_law object ID 5708

LaWnPlaced 1×
Object ID
5708
Model name
hospital_law
Texture file (TXD)
hospital_lawn
Draw distance
149.5
Defined in
LaWn.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(5708, 1134.25, -1338.08, 23.16)
removeWorldModel(5708, 10, 1134.25, -1338.08, 23.16) -- removes the one at Market, Los Santos
removeWorldModel(5930, 10, 1134.25, -1338.08, 23.16) -- its far-away model LODpital_law
engineGetModelNameFromID(5708) -- "hospital_law" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1134.25, -1338.08, 23.16Market, Los SantosMap

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Where this comes from

Checked on 29 September 2026.