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GTA San Andreas object

capitRec2_LAwN object ID 5766

LaWnPlaced 1×
Object ID
5766
Model name
capitRec2_LAwN
Texture file (TXD)
capitol_lawn
Draw distance
99.5
Defined in
LaWn.ide
Flags
4
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(5766, 1175.18, -1180.55, 58.09)
removeWorldModel(5766, 10, 1175.18, -1180.55, 58.09) -- removes the one at Market, Los Santos
engineGetModelNameFromID(5766) -- "capitRec2_LAwN" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1175.18, -1180.55, 58.09Market, Los SantosMap

Same texture file

2 other objects use capitol_lawn.

Where this comes from

Checked on 29 September 2026.