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GTA San Andreas object

road_lawn39 object ID 5808

LaWnPlaced 1×
Object ID
5808
Model name
road_lawn39
Texture file (TXD)
roads_lawn
Draw distance
147
Defined in
LaWn.ide
Flags
1
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(5808, 1255.24, -1337.96, 12.33)
removeWorldModel(5808, 10, 1255.24, -1337.96, 12.33) -- removes the one at Market, Los Santos
removeWorldModel(5904, 10, 1255.24, -1337.96, 12.33) -- its far-away model LODroad14
engineGetModelNameFromID(5808) -- "road_lawn39" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1255.24, -1337.96, 12.33Market, Los SantosMap

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Same texture file

41 other objects use roads_lawn.

Where this comes from

Checked on 29 September 2026.