CITObject IDsCIT Tools

GTA San Andreas object

odrampbit03 object ID 5821

LaWnPlaced 1×
Object ID
5821
Model name
odrampbit03
Texture file (TXD)
odnrooft
Draw distance
80
Defined in
LaWn.ide
Flags
132
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(5821, 1120.34, -1248.94, 20.27)
removeWorldModel(5821, 10, 1120.34, -1248.94, 20.27) -- removes the one at Market, Los Santos
engineGetModelNameFromID(5821) -- "odrampbit03" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1120.34, -1248.94, 20.27Market, Los SantosMap

Same texture file

3 other objects use odnrooft.

Where this comes from

Checked on 29 September 2026.