CITObject IDsCIT Tools

GTA San Andreas object

manns03Tr_LAwN object ID 5873

LaWnPlaced 1×
Object ID
5873
Model name
manns03Tr_LAwN
Texture file (TXD)
sunrise01_lawn
Draw distance
170
Defined in
LaWn.ide
Flags
2097156
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(5873, 1022.51, -1078.89, 34.68)
removeWorldModel(5873, 10, 1022.51, -1078.89, 34.68) -- removes the one at Temple, Los Santos
engineGetModelNameFromID(5873) -- "manns03Tr_LAwN" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1022.51, -1078.89, 34.68Temple, Los SantosMap

Same texture file

5 other objects use sunrise01_lawn.

Where this comes from

Checked on 29 September 2026.