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GTA San Andreas object

LODign03n_law object ID 5940

LaWnFar-away (LOD) modelPlaced 1×
Object ID
5940
Model name
LODign03n_law
Texture file (TXD)
lodlawnsmall
Draw distance
400
Defined in
LaWn.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(5940, 1013.73, -1167.37, 35.04)
removeWorldModel(5940, 10, 1013.73, -1167.37, 35.04) -- removes the one at Market, Los Santos
engineGetModelNameFromID(5940) -- "LODign03n_law" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1013.73, -1167.37, 35.04Market, Los SantosMap

A far-away model for

This is a low-detail (LOD) model: the game draws it from far away instead of these 1 model.

Same texture file

84 other objects use lodlawnsmall.

Where this comes from

Checked on 29 September 2026.