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GTA San Andreas object

LODngrnda object ID 5949

LaWnFar-away (LOD) modelPlaced 1×
Object ID
5949
Model name
LODngrnda
Texture file (TXD)
lodlawnsmall
Draw distance
400
Defined in
LaWn.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(5949, 877.16, -1361.2, 12.45)
removeWorldModel(5949, 10, 877.16, -1361.2, 12.45) -- removes the one at Market, Los Santos
engineGetModelNameFromID(5949) -- "LODngrnda" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
877.16, -1361.2, 12.45Market, Los SantosMap

A far-away model for

This is a low-detail (LOD) model: the game draws it from far away instead of these 1 model.

Same texture file

84 other objects use lodlawnsmall.

Where this comes from

Checked on 29 September 2026.