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GTA San Andreas object

lawplaza_alpha object ID 6204

LAwPlaced 1×
Object ID
6204
Model name
lawplaza_alpha
Texture file (TXD)
lawest1
Draw distance
60
Defined in
LAw.ide
Flags
132
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(6204, 880.6, -1653.77, 14.18)
removeWorldModel(6204, 10, 880.6, -1653.77, 14.18) -- removes the one at Verona Beach, Los Santos
engineGetModelNameFromID(6204) -- "lawplaza_alpha" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
880.6, -1653.77, 14.18Verona Beach, Los SantosMap

Same texture file

6 other objects use lawest1.

Where this comes from

Checked on 29 September 2026.