GTA San Andreas object
kb_chr_tbl_test object ID 643
vegepartPlaced 54×
- Object ID
- 643
- Model name
kb_chr_tbl_test- Texture file (TXD)
canopy- Draw distance
- 30
- Defined in
vegepart.ide- Flags
2097280- Placed in the world
- 54 times
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(643, -1962.19, -728.98, 35.37)removeWorldModel(643, 10, -1962.19, -728.98, 35.37) -- removes the one at Foster Valley, San FierroengineGetModelNameFromID(643) -- "kb_chr_tbl_test" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| -1962.19, -728.98, 35.37 | Foster Valley, San Fierro | Map |
| -1961.55, -983.63, 35.37 | Foster Valley, San Fierro | Map |
| -1961.5, -733.82, 35.37 | Foster Valley, San Fierro | Map |
| -1961.35, -989.08, 35.37 | Foster Valley, San Fierro | Map |
| -1957.44, -726.63, 35.37 | Foster Valley, San Fierro | Map |
| -1956.93, -990.59, 35.37 | Foster Valley, San Fierro | Map |
| -1952.34, -990.77, 35.37 | Foster Valley, San Fierro | Map |
| -1952.12, -726.95, 35.37 | Foster Valley, San Fierro | Map |
| -1948.13, -729.11, 35.37 | Foster Valley, San Fierro | Map |
| -1947.99, -984.38, 35.37 | Foster Valley, San Fierro | Map |
| -1947.89, -734.38, 35.37 | Foster Valley, San Fierro | Map |
| -1947.74, -989.64, 35.37 | Foster Valley, San Fierro | Map |
| 402.08, -1762.11, 7.38 | Santa Maria Beach, Los Santos | Map |
| 422.85, -1761.8, 7.35 | Santa Maria Beach, Los Santos | Map |
| 429.22, -1761.8, 7.35 | Santa Maria Beach, Los Santos | Map |
| 513.8, -1494.96, 14 | Rodeo, Los Santos | Map |
| 513.94, -1482.77, 14 | Rodeo, Los Santos | Map |
| 514, -1477.83, 14 | Rodeo, Los Santos | Map |
| 514.72, -1491.23, 14 | Rodeo, Los Santos | Map |
| 1440.73, -1899.88, 22.55 | Verdant Bluffs, Los Santos | Map |
| 1440.73, -1886.91, 22.55 | Verdant Bluffs, Los Santos | Map |
| 1441.09, -1912.65, 23.84 | Verdant Bluffs, Los Santos | Map |
| 1442.15, -1906.28, 22.55 | Verdant Bluffs, Los Santos | Map |
| 1447.36, -1916.88, 23.84 | Verdant Bluffs, Los Santos | Map |
| 1448.76, -1901.41, 22.59 | Verdant Bluffs, Los Santos | Map |
Showing 25 of 54 places.
Same texture file
1 other object use canopy.
Object IDs 0 to 999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas vegepart.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.