CITObject IDsCIT Tools

GTA San Andreas object

veg_palmkb14 object ID 646

vegepartPlaced 4×
Object ID
646
Model name
veg_palmkb14
Texture file (TXD)
gta_potplants
Draw distance
35
Defined in
vegepart.ide
Flags
2097284
Placed in the world
4 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(646, 1545.52, -1678.84, 14)
removeWorldModel(646, 10, 1545.52, -1678.84, 14) -- removes the one at Pershing Square, Los Santos
engineGetModelNameFromID(646) -- "veg_palmkb14" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1545.52, -1678.84, 14Pershing Square, Los SantosMap
1545.56, -1672.22, 14Pershing Square, Los SantosMap
1553.87, -1677.73, 16.44Pershing Square, Los SantosMap
1553.87, -1673.46, 16.44Pershing Square, Los SantosMap

Same texture file

2 other objects use gta_potplants.

Where this comes from

Checked on 29 September 2026.