GTA San Andreas object
tunblock_LAw2 object ID 6513
LAw2Not placed
- Object ID
- 6513
- Model name
tunblock_LAw2- Texture file (TXD)
law2_roadsb- Draw distance
- 175
- Defined in
LAw2.ide- Flags
1- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(6513, x, y, z)engineGetModelNameFromID(6513) -- "tunblock_LAw2" (client side)Same texture file
38 other objects use law2_roadsb.
- 6291Roads30_LAw2
- 6301Roads11_LAw2
- 6302Roads14_LAw2
- 6303Roads16_LAw2
- 6304Roads19_LAw2
- 6305Roads23_LAw2
- 6306Roads24_LAw2
- 6307Roads26_LAw2
- 6308Roads28_LAw2
- 6309Roads29_LAw2
- 6310Roads08_LAw2
- 6311Roads33_LAw2
Object IDs 6000 to 6999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas LAw2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.