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GTA San Andreas object

vgsNrailroad03 object ID 6913

VegasNPlaced 1×
Object ID
6913
Model name
vgsNrailroad03
Texture file (TXD)
vgnrailroad
Draw distance
230
Defined in
VegasN.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(6913, 2341.92, 2692.18, 9.92)
removeWorldModel(6913, 10, 2341.92, 2692.18, 9.92) -- removes the one at Spinybed, Las Venturas
removeWorldModel(7178, 10, 2341.92, 2692.18, 9.92) -- its far-away model lodNrailroad03
engineGetModelNameFromID(6913) -- "vgsNrailroad03" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2341.92, 2692.18, 9.92Spinybed, Las VenturasMap

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Same texture file

9 other objects use vgnrailroad.

Where this comes from

Checked on 29 September 2026.