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GTA San Andreas object

vegasplantwal02 object ID 7039

VegasNPlaced 1×
Object ID
7039
Model name
vegasplantwal02
Texture file (TXD)
vgnpwrmainbld
Draw distance
150
Defined in
VegasN.ide
Flags
128
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(7039, 2629.29, 2742.92, 10.82)
removeWorldModel(7039, 10, 2629.29, 2742.92, 10.82) -- removes the one at K.A.C.C. Military Fuels, Las Venturas
engineGetModelNameFromID(7039) -- "vegasplantwal02" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2629.29, 2742.92, 10.82K.A.C.C. Military Fuels, Las VenturasMap

Same texture file

2 other objects use vgnpwrmainbld.

Where this comes from

Checked on 29 September 2026.