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GTA San Andreas object

vgsN_telewire17 object ID 7087

VegasNPlaced 1×
Object ID
7087
Model name
vgsN_telewire17
Texture file (TXD)
vegasntwires
Draw distance
150
Defined in
VegasN.ide
Flags
2097284
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(7087, 2848.75, 2088.6, 21.1)
removeWorldModel(7087, 10, 2848.75, 2088.6, 21.1) -- removes the one at Creek, Las Venturas
engineGetModelNameFromID(7087) -- "vgsN_telewire17" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2848.75, 2088.6, 21.1Creek, Las VenturasMap

Same texture file

12 other objects use vegasntwires.

Where this comes from

Checked on 29 September 2026.