CITObject IDsCIT Tools

GTA San Andreas object

vgnpolicecpark3 object ID 7213

VegasNPlaced 1×
Object ID
7213
Model name
vgnpolicecpark3
Texture file (TXD)
vgndwntwn1
Draw distance
150
Defined in
VegasN.ide
Flags
2097284
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(7213, 2265.7, 2466.79, 11.54)
removeWorldModel(7213, 10, 2265.7, 2466.79, 11.54) -- removes the one at Roca Escalante, Las Venturas
engineGetModelNameFromID(7213) -- "vgnpolicecpark3" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2265.7, 2466.79, 11.54Roca Escalante, Las VenturasMap

Same texture file

4 other objects use vgndwntwn1.

Where this comes from

Checked on 29 September 2026.