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GTA San Andreas object

vgsN_carwash object ID 7311

VegasNPlaced 1×
Object ID
7311
Model name
vgsN_carwash
Texture file (TXD)
vgnptrlpmp
Draw distance
40
Defined in
VegasN.ide
Flags
2097284
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(7311, 2163.21, 2473.05, 12.07)
removeWorldModel(7311, 10, 2163.21, 2473.05, 12.07) -- removes the one at The Emerald Isle, Las Venturas
engineGetModelNameFromID(7311) -- "vgsN_carwash" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2163.21, 2473.05, 12.07The Emerald Isle, Las VenturasMap

Same texture file

3 other objects use vgnptrlpmp.

Where this comes from

Checked on 29 September 2026.