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GTA San Andreas object

vgsN_scrollsgn01 object ID 7313

VegasNPlaced 1×
Object ID
7313
Model name
vgsN_scrollsgn01
Texture file (TXD)
vgnfremnt2
Draw distance
60
Defined in
VegasN.ide
Flags
128
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(7313, 2370.05, 2164.67, 12.8)
removeWorldModel(7313, 10, 2370.05, 2164.67, 12.8) -- removes the one at Old Venturas Strip, Las Venturas
engineGetModelNameFromID(7313) -- "vgsN_scrollsgn01" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2370.05, 2164.67, 12.8Old Venturas Strip, Las VenturasMap

Same texture file

11 other objects use vgnfremnt2.

Where this comes from

Checked on 29 September 2026.